

but at a pricetag of 900 and with very low health, it can cost you a fortune if there is even the least bit of air defence around.Īlso this is and only avaialable after barracks has been upgraded twice. flying infantry unit, strong attack against anything. Japans version of a "rocket infantry", good anti-air & anti-ground, slow firing speed though, and more expensive than those other units, still essential unit to allow japan to occupy buildings properly., unlocks after upgrade I of the barracks, so usefull in mid-play. That flying head is extremely good, I grand you that.īut it comes with a WHOPPING pricetag of 6300 credits.įor that amount of money you can build a lot of other units.Īnd in order to build it, you will need to have build at least ->Īnd only THAN we can construct the giant head (at a 6300 each prictag)Īdd to that the time all this needs to be constructed.Īs for your questions what units everybody get in uprising, well quite a lot, and many of them would offer plenty of tactic options for multiplayer games : will lose very soon, by those who keep the presure on from the start.

He that makes the mistake of only focussing on advanced units. Originally posted by ^8 Mr.^3Heiaas:They dont want to add multiplayer because "Uprising" has OverPowered units such as the AC-130 like gunship, the massive flying head/ battleship and the russian unit i cannot remember what are.
